My name is Eric Soldani. I'm a game designer who loves crafting memorable experiences, especially through level design. I've had the chance to work across AAA, AA, and indie studios, contributing to titles like VALORANT, Spectre Divide, and an unreleased co-op platformer.
These opportunities have helped me grow as a designer, taught me the value of feedback, and showed me how important it is to collaborate with people from all types of experince. I’m always looking for ways to improve my craft and tackle new challenges.
If any of that resonates, don’t hesitate to reach out — I’d love to connect.