Halo Infinite Map

Recollection

Recollection was one of my first levels I made in Halo’s forge. I wanted to create a level with quick engagements, have clear points of contention, create a “push n pull” feeling and promote in game utility (nades, grapples, etc). I developed this map utilizing radial symmetry to create dynamic fights throughout the map.

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DELTA - VALORANT

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ECHO - VALORANT