Celeste - Single Player Campaign
Dawn Break
Dawn Break is a Celeste Campaign using the Lönn editor. My goal for this project was to create a campaign that would remind players of their experience in the core game of Celeste. To achieve this I added challenging strawberry rooms, had rooms be interconnected to promote exploration, and ramped up difficulty throughout the campaign. To help with iteration and creation I did 2D sketch mock ups. Working with players in the Celeste moding community I was able to playtest and receive feedback to improve my level layout.